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You searched for: mediatype:movies AND collection:gamevideos AND subject:"Blizzard Entertainment"
[movies]World Of WarCraft [PC] - Retaliation At Astranaar - M Matikainen
Just A little Raid From WoW.With Guild MementoMori With some PvP
Keywords: Blizzard Entertainment; Gnestakungen; World Of Warcraft
Downloads: 3,667
[movies]Journey to the End of the World - Paladia
"A World of Warcraft video on how to reach the secret island south of Kalimdor as well as reaching the end of the world. Took quite a bit of nifty tricks to reach it, including waterwalk, swiftness, reincarnate and more. It uses the 3ivx D4 4.5.1 Pro Video Codec." -- Paladia, Warcraft Movies website, http://www.warcraftmovies.com/movieview.php?id=532 "The following video shows a horde character making it to the secret island while the "message in the bottle" note still existed." -- "Tanaris Secr...
Keywords: World of Warcraft; Blizzard Entertainment; Paladia
Downloads: 1,636
[movies]World Of WarCraft [PC] - The Raid That Crashed Warsong - M Matikainen
A Movie Thats Shows A big Raid On The EU Server Warsong. Well Its ALmost no PvP in This Movie Its Because It Lagg To Much.. But it Shows How Cool THis Big Battles Could Been If It Not Had Crashed..SO blizz Has Some Fix To do With The Servers When It Comes 2 This Big Battles.. WoW is A Great Game And With Some Pathing It Is Going To Be More Greater .. Ingame Sound And Graphics ©2005 Blizzard Entertainment...
Keywords: World Of Warcraft; Warsong; Blizzard Entertainment
Downloads: 28,434
[movies]Science_WoW_Conference_9May2008_gathering - Henry Lowood
Video capture from gathering before first day, 9 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in [i]World of Warcraft[/i] These are test files. The video was captured just as the conference group was beginning to gather. NB. The file whose filename suggests a .divx encoding is in fact a .wmv file. "This is a scientific conference to be held May 9-11, 2008, inside World of Warcraft, devoted to research on WoW and on virtual worlds in general...
Keywords: World of Warcraft; Blizzard Entertainment; Convergence of the Real and the Virtual; Science magazine
Downloads: 137
[movies]The Science Conference in WoW, 11 May 2008 - day 3, dyyno capture - Dyyno
Video capture from the third day, 11 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in World of Warcraft. "This is a scientific conference to be held May 9-11, 2008, inside World of Warcraft, devoted to research on WoW and on virtual worlds in general. It was proposed by John Bohannon, who creates the Gonzo Scientist feature for the AAAS journal Science. The organizer is William Sims Bainbridge, a social and information scientist, whose conference e-mail ...
Keywords: World of Warcraft; Blizzard Entertainment; Convergence of the Real and the Virtual; Science magazine
Downloads: 197
[movies]Science_Conference_11May2008_wedding1_lowres - Henry Lowood
Video capture from wedding held after third day, 9 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in World of Warcraft. This video captures the conference group gathering for an in-world wedding after the concluding session of the conference. Some shots include the user interface, some do not. The character whose view is shown is Liebenwalde(Henry Lowood). This is a low-res version...
Keywords: World of Warcraft; Blizzard Entertainment; Convergence of the Real and the Virtual; Science magazine
Downloads: 122
[movies]World of Warcraft: PvP - Warsong Gulch - How They Got Game Project, Stanford University
Warsong Gulch is a player-versus-player(PvP) battleground nestled in the southern region of Ashenvale forest. It is located near the area where Grom Hellscream and his Orcs chopped away huge swaths of forest during the events of the Third War. Despite disagreements from Thrall and the shamans, some orcs have remained in the vicinity, continuing their deforestation to fuel the Horde's expansion. They call themselves the Warsong Outriders...
Keywords: World of Warcraft; Blizzard Entertainment; PvP; Battlegrounds; Warsong Gulch; How They Got Game; Clas; degtiar
Downloads: 425
[movies]Fear Guild vs The Black Temple - Gnoxie
Showing a full clearing of the black temple - World of Warcraft - With special focus on Illidan
Keywords: World of Warcraft; Blizzard Entertainment; Fear (Guild); Sylvanus (Server); Gnoxie Productions
Downloads: 2,519
[movies]Exploration: The Movie (Enhanced Version) - Tobias "Dopefish" Lundmark; Pathologist (a.k.a. dyF1.6, Sukult)
"Movie Summary This is a amazing remake by Pathologist of the original Exploration that was made by me (Dopefish). If you like either Exploration or the Unknown series, this is a must watch, with yet again just amazing artistic graphical editing by Pathologist. Link to the original Exploration This is a true tribute to WoW exploration and to Blizzard for making a great game.. " -- Dopefish, Warcraft Movies site, http://www.warcraftmovies.com/movieview.php?id=11836
Keywords: World of Warcraft; Blizzard Entertainment; Pathologist; Nogg-Aholics; Dopefish; Lundmark, Tobias; Forg
Downloads: 1,114
[movies]The Science Conference in WoW, 9 May 2008 - gathering before day 1 - Henry Lowood
Video capture from gathering before first day, 9 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in World of Warcraft. These video captures show the conference group gathering on the first day, before the session begins. Some shots include the user interface, some do not. The character whose view is shown is Liebenwalde(Henry Lowood). "This is a scientific conference to be held May 9-11, 2008, inside World of Warcraft, devoted to research on WoW and on vir...
Keywords: World of Warcraft; Blizzard Entertainment; Convergence of the Real and the Virtual; Science magazine
Downloads: 2,582 2.00 out of 5 stars2.00 out of 5 stars(1 review)
[movies]Exploration: The Movie - Tobias "Dopefish" Lundmark
The Nogg-aholics were a "community" of WoW players called the Nogg-aholic Collaboration (NAC). During their halcyon days, from 7 Jan. 2006 to 7. Jan 2007, they gathered instead around an information resource, the Nogg-aholic Forum, and a collaborative machinima project, "My Burning Valentine." Led by prominent WoW explorers such as Dopefish, Malu05 and Snoman, this group of players applied their "leet skills" to "explore the unexplored," a motto affixed to many screenshots of hidden areas in the...
Keywords: World of Warcraft; Blizzard Entertainment; Nogg-Aholics; Dopefish; Lundmark, Tobias; Forg
Downloads: 3,200
[movies]Nogg-aholic_the_movie - Tobias "Dopefish" Lundmark
"Movie Summary Video: DivX 6, 2000kbps, 640x480 @ 25 fps Audio: Mp3, 56kbps, 24khz, Stereo Source: Fraps, 800x600 @ 25 fps Nominated for best tech, best audio and best WoW movie for the fourth annual Golden Llama Awards. Golden Llama Nominations Golden Llama Awards This is the long awaited sequal of Exploration the movie, I hope it hasn't became too hyped because of all the delays. Its been in over two months of production with over 50gb of raw data and almost 400 of unique clips, and it only to...
Keywords: World of Warcraft; Blizzard Entertainment; Nogg-Aholics; Dopefish; Lundmark, Tobias; Forg
Downloads: 1,206
[movies]World of Warcraft: Quest- Cipher of Damnation - How They Got Game Project, Stanford University
I help some guildmates with a quest in Shadowmoon Valley to summon and defeat Cyrukh the Firelord at The Altar of Damnation. Questing is the main method for gaining experience, gold, loot, and reputation, or experiencing Warcraft lore. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: World of Warcraft; Blizzard Entertainment; Guilds; Quests; Shadowmoon Valley; Cipher of Damnation; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 237
[movies]World of Warcraft: Quest - Horde Trauma - How They Got Game Project, Stanford University
To achieve the artisan skill level in First Aid, the secondary profession for making and using bandages to quickly heal wounds, players must complete a quest involving a mini-game. Although many quests have players out in dangerous territory doing battle, some involve less intensive activities. In this case, the player must solve a triage problem: which wounded soldiers to bandage before they succumb to their wounds...
Keywords: World of Warcraft; Blizzard Entertainment; Quests; Horde Trauma; First Aid; Classes; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 480
[movies]World of Warcraft: PvP - Alterac Valley 3 - How They Got Game Project, Stanford University
Description and Context: Alterac Valley is a site for both Warcraft lore and popular player-versus-player(PvP) combat in the World of Warcraft. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as Horde, or defend against the attacking Frostwolf Clan as the Alliance. Here, many players team up in advance (known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo ...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Battlegrounds; Premade Teams; Alterac Valley; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 249
[movies]World of Warcraft: PvP - Arathi Basin - How They Got Game Project, Stanford University
Description and Context: Arathi Basin is a player-versus-player(PvP) battleground in which the opposing factions, the Horde and the Alliance, strive to win the race for resources and compete for the 5 resource nodes: the Farm, Mine, Blacksmith, Stables, and Lumber Mill. Players need to activate the flag at each node to begin the capture, and defend captured nodes to prevent the opposing team from doing the same...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Arathi Basin; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 246
[movies]World of Warcraft PvP- 3v3 Nagrand Arena - How They Got Game Project, Stanford University
The arenas compose a Player-versus-player(PvP) system implemented into World of Warcraft years after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having a pre-organized team of 2, 3, or 5 players fight against others until everyone on a team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Nagrand Arena; Ring of Trials; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 377
[movies]World of Warcraft PvP- Alterac Valley 4 - How They Got Game Project, Stanford University
Description and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time(known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Battlegrounds; Premade Teams; Alterac Valley; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 174
[movies]World of Warcraft: PvP - Eye of the Storm - How They Got Game Project, Stanford University
Despcription and Context: Eye of the Storm is one of four Player versus Player(PvP) Battlegrounds maps where horde and alliance fight against each other and strive to control up to four nodes (Fel Reaver Ruins, Mage Tower, Draenei Ruins, and Blood Elf Tower. The more towers a team controls, the more points they get. Grabbing the flag from the middle and getting it to one of your controlled towers in one piece also increases the amount of points your team has...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Battlegrounds; Eye of the Storm; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 172
[movies]World of Warcraft: PvP - 3v3 Arena 4 - How They Got Game Project, Stanford University
The arenas are part of a Player-versus-player(PvP) system implemented in World of Warcraft after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having two pre-organized teams of two, three, or five players fight against each other until everyone on one team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Blade's Edge Arena; Ring of Blood; How They Got Game; Massively Multiplayer Games; Clas; Archiving Virtual Worlds; degtiar
Downloads: 232
[movies]World of Warcraft: PVP -- "Learn to PvP" Raids Stormwind and Ironforge - How They Got Game Project, Stanford University
A Horde Player vs. Player (PvP) guild called "Learn to PvP" raids Stormwind and Ironforge on the Frostmane realm (server). The raid begins with the first contact with the Alliance at the entrance of Stormwind, goes through runs as a ghost and attempts to rush back, and finally a run through the tram system along with a final rush into Ironforge. At the end, guild members see who can stay alive the longest in the enemy city...
Keywords: World of Warcraft; Blizzard Entertainment; Guilds; Player vs. Player; PvP; Learn to PvP; Raids; Stormwind; Ironforge; Frostmane; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 663
[movies]World of Warcraft Raid: The Dark Portal - How They Got Game Project, Stanford University
The Caverns of Time are a collection of dungeon instances that contain a good amount of Warcraft lore. The quests lead you back through time to experience many eventful times in Warcraft history. In this instance, we defend Medivh against the Infinite Dragonflight in the Black Morass, who opens the Dark Portal between Azeroth and the Outland. A group of five players gets together to fight through the Black Morass and defend Medivh...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Environment; Instances; Dark Portal; Black Morass; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 357
[movies]World of Warcraft: PvP - 3v3 Ruins of Lordaeron Arena - How They Got Game Project, Stanford University
The arenas compose a Player-versus-Player(PvP) system implemented into World of Warcraft years after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having a pre-organized team of 2, 3, or 5 players fight against others until everyone on a team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Ruins of Lordaeron; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 210
[movies]World of Warcraft: PvP - Alterac Valley 2 - How They Got Game Project, Stanford University
Despcription and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time(known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Premade Teams; Alterac Valley; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 119
[movies]World of Warcraft: PvP - Alterac Valley - How They Got Game Project, Stanford University
Despcription and Context: Alterac Valley is a site of both Warcraft lore and of popular player-versus-player(PvP) combat. Up to 40 players can join this battleground to help drive the invading Dwarven Stormpike Expedition out of Alterac Valley as horde, or defend against the attacking Frostwolf Clan as the alliance. Here, many players gather ahead of time (known as a Premade) to enter the battle at the same time, giving them the advantage of organization and the use Ventrilo for voice chat...
Keywords: World of Warcraft; Blizzard Entertainment; Player vs. Player; Battleground (World of Warcraft); Premade Teams; Alterac Valley; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 120
[movies]World of Warcraft: Shattrath City Tour - How They Got Game Project, Stanford University
I take a small tour of Shattrath, the huge sanctuary city in the heart of the Outland, on my flying mount. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: World of Warcraft; Blizzard Entertainment; Shattrath City; Outland; World of Warcraft: The Burning Crusade; Flying Mount; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 346
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